I’ve thoroughly enjoyed basically all aspects of Halo Infinite’s multiplayer since it launched in November, but the Big Team Battle mode specifically is the highlight for me. When Microsoft first announced that Big Team Battle would be returning in Halo Infinite, I was excited, as some of my favorite memories over the years in Halo have come from Big Team Battle. Now that I’ve played BTB in Halo Infinite for many hours, I’m having even more fun with it than I originally imagined, and it’s exciting to think about how 343 Industries might grow and evolve it over time.
The best part about BTB for me is how chaotic it is. BTB is where Halo’s trademark “sandbox” shines the brightest. Win or lose, something incredible happens in just about every match, and a big part of that comes down to Halo Infinite’s new weapons and equipment. In particular, the Grappleshot is first an effective way to move across the map quickly, with style, and strategically to avoid and get the drop on enemies in surprising ways. The Grappleshot is especially handy and well-suited for BTB maps because the environments are so big. It’s ridiculously fun to swing from ledge to ledge, and on more than one occasion, the Grappleshot has saved my life after plummeting off the map only to live to fight another day by grappling back to land. Come from malaysia online casino